Vision: Extreme Habitat Challenge pushes to explore habitat concepts that are responsible, yet brave to grow human civilization in synchronous with nature + technology + planet.

Design a concept habitat of 1,000 people within area of 0.5mi x 0.5mi, which is able to expand itself to 100,000 (2.5mi x 2.5mi) as needed/desired by the population moving in to the place. The challenge invites ideas that push the boundaries of design using innovative habitat working models, materials, technology, close to zero land costs, a nomadic yet rooted lifestyle.

This design exercise can be considered similar to colonizing a new earth with technology of today. The first 1,000 people prototype habitat will house all the three elements of human life in it – Live, Work and Play.

The first ever Extreme Habitat Challenge competition chooses two major cities (New York, USA x Mumbai, India), connected via the fastest mode of land bound transit (Hyperloop). This site peculiarly with a very less human population density, is a test bench for designing a new habitat will inspire how life should be in similar environments while balancing itself harmoniously between forces of nature.


You have to deliver an architectural outcome on the following site, based on the given issue outlines. The idea can begin at an issue or a program or the history.

  • A maximum 8 nos. – 1880 x 2880 sheet in portrait digital format (JPEG)
  • Answer 6 mandatory questions and 2 self formulated questions in the discussion section as given on the ‘additional materials folder’. This folder contains: Full resolution Map images, Hands on Literature of problem, CAD Drawing file of Site, FAQ Questions, Descriptive Criterion.

Minimum requisites in the sheets (For a complete submission):

  • Site plan (Compulsory)
  • Key conceptual sections x 1 (Minimum)
  • 3D views x 4
  • Cover image of size 2000 x 1000 px or larger in aspect ratio 2:1.
  • Floor plans, images, sketches (if any) can be added to support the entry in the form of additional images.
  • Use exploded views to discuss multi-leveled conceptual models better.
  • Ensure that the final sheets which are submitted do not include your name or any other mark of identification.
  • To learn about the best practices of submission refer to this pdf here. https://goo.gl/fmmcP7
  • Plagiarism of any idea/form/design/image will be disqualified with a notice.

The submission of the entry has to happen on our submission portal at uni.xyz only with the format given on the website. No other mode of submissions will be accepted. In order to avoid last minute rush, plan and try uploading your entries prior to the submission deadline . Check this video tutorial of how to make the submission on the platform .



  1. The competition is open to all students and professionals (Worldwide).
  2. Minimum eligible age for participation is 18 years.
  3. This competition is open for both students and professionals.
  4. Team size is maximum of 4 members per team.
  5. All disciplines are eligible.
  6. Team: Teams with all student participants (with valid id’s required) will be categorized under student teams.
  7. Teams with even one professional participant will be categorized under professional team.



More: ehc19.uni.xyz


Total Prize: $3,000

2019 World of WearableArt Awards: Enter Our World

About WOW

World of WearableArt (WOW) is an internationally renowned design competition that attracts entries from over 40 countries each year. Anything that is wearable art can find a place on the stage, as long as it is original, innovative and well executed.

For three weeks every year, WOW showcases the best of these creations in a spectacular show that takes over New Zealand’s vibrant capital city of Wellington in an explosion of creativity. This year 60,000 people will see the show.


Why Enter?

For designers, WOW offers not only prize money but also profile and promotion of your work, networking opportunities, and access to exclusive internships and residencies.

Whether you’re entering to progress yourself professionally or simply looking for a creative challenge, WOW is a wonderful platform to push the limits of your imagination and creativity.

Sections & Judging

The 2019 worlds of WOW

Each year we ask designers to be inspired by one of the six worlds that will make up the World of WearableArt Awards. There are three recurring Sections; Aotearoa, Avant-garde and Open, and three Sections that are unique to that year.

Go on a journey like no other and be inspired by the 2019 worlds of WOW:

The Judging Process

Each year, finalist garments are selected through three rounds of closed judging.

The judging panel comprises of WOW Founder and Resident Judge, Dame Suzie Moncrieff, and two guests judges, from the worlds of art and fashion, who are invited to be part of the panel.


For the 2018 World of WearableArt Awards we were honoured to be joined by Creative Director of iconic New Zealand fashion label, NOM*d, Margarita Robertson, Art Director and Business Development Manager with Weta Workshop, Sam Gao, Weta Workshop Co-founder and CEO Sir Richard Taylor, Cirque du Soleil’s Nathalie Bouchard and International Guest judge Mary Wing To.

Awards & Prizes

The 2019 World of WearableArt Awards offer $187,500 in prize money. All prizes below are in New Zealand dollars.

How to Enter


Anyone intending to enter the World of WearableArt Awards must first register to receive a unique designer number.  This number is generated by our database and will be required to complete the online entry process.

Your designer number stays the same every year and you are not required to register again.

Please note: registering as a designer is not the same as actually submitting an entry for the competition (see below).

The online entry process for the World of WearableArt Awards consists of three steps. Read more about each step in detail and what is required for the online entry process below.

More: worldofwearableart.com
Total Prize: $187,500

D&AD Launches Briefs for New Blood Awards 2019

D&AD today releases the briefs for the 2019 New Blood Awards. The Awards recognizes, educates and supports emerging creative talent from various backgrounds to get a foothold in the creative world – giving them a chance to respond to real briefs set by some of the world’s biggest brands.

The New Blood Awards give aspiring young creatives a platform to gain experience solving a client brief, while showcasing their work and having it judged by some of the industry’s most prominent figures, as well as a chance to win a prestigious Pencil. Those that win have the opportunity to apply for the New Blood Academy, a creative bootcamp that supports their journey into the world of work.

“New Blood challenges emerging creatives to work on real briefs set by some of the world’s top brands,” commented Paul Drake, Foundation Director at D&AD. “This year we have a fantastic set of briefs from diverse brands which can broaden students’ horizons as to what can they achieve given the right platform of opportunity and encourages thinking beyond the confines of a discipline or subject. It is also great to have past New Blood winners featured in our Make and Break podcast with WPP and includes just a small sample of the excellent talent that passes through our New Blood Academy. I’m always in awe of the raw talent and potential showcased by the young entrants every year, and this year will be no different.”

Creatives entering the 2019 awards for a chance to win a Pencil and attend the Academy have 18 briefs to choose from – set by some of the world’s most iconic brands. Adobe, Microsoft Surface and Bacardí return, with The Times & The Sunday Times, Durex and LADbible joining the line-up for the first time. The briefs are developed with brands and strategists to reflect industry trends and wider societal issues, giving students the opportunity to apply their skills in solving real business challenges.

More: dandad.org


Why leave your future to fate?

Take it on. Take a leap. Take on a brief.
Let it take over your thoughts.
Let it loose on your notepad, your laptop, your life.
Starting will be tough, but you have to begin it to win it.
You’ll brave that blank page and battle the block.
Forget the box, think anywhere. Think like no one’s judging.
Now, it is going to get tricky, but welcome the pressure.
This is where you start learning your stripes.
Those hard-won ideas don’t come easy, but they’re worth every single sleepless night.
And after all that, what’s the point? The Pencil. But it’s not the only pay-off.
What you take from the process will take you forward too.
So take on the briefs and take on the future.
You can win, but you can’t lose.




African School Project – Education For The Future


· introduction ·

Universal education, gender equality and empowering women are vital components of the mission in developing countries. Educating children helps reduce poverty and will give the next generation the tools to fight poverty and conquer disease. School also offers children a safe environment, with support, supervision and socialization. Here they learn life skills that can help them prevent diseases, including how to avoid HIV/AIDS and malaria. Children may receive life-saving vaccines, fresh water and nutrient supplementation at school.

· location ·

Archstorming is calling for proposals to design a secondary school  in Benga (Malawi). The winning proposal will be built.
Benga is located in the Nkhotakota District, situated 10 km east of Lake Malawi and 30 km west of the Ntchisi Forest Reserve. It is 60 km south of Nkhotakota Township and 50 km north of Salima Township. Benga is located halfway of these towns, in a tar road.

· challenge ·

The aim of this project is to provide a better education to the youngest citizens of the country by giving them the opportunity to access a decent secondary school infrastructure.
The school must be designed to accommodate four academic years. At first only one classroom per academic year will be constructed, but participants will have to take into account that the school could be extended in the future to three classrooms per academic year, which means twelve classrooms could be build at some point.
In the proposals, participants have to adapt on using local materials, easy constructive systems and energetic technologies in order to make proposals as realistic and efficient as possible.
To achieve the goals set the following program is proposed:
Four classrooms, Teacher office, Computers room,  Library,  Laboratory/ research area, Animal area, Multipurpose space, Dry latrine, Director and secretary office, Meeting room, Storage room, Students dormitories, Twelve basic houses for the teachers.


Registration fees  will depend on how many teams are already registered in the moment of your registration. The sooner you register, the less you pay.
Prizes will depend on how many teams are registered by the registration deadline, they will be the same for every team regardless of the fee they paid while registering. The more participants there are, the higher the prizes.

When competition reaches 500 participating teams, registration will be immediately closed and prizes will be 20.000€. 


More: archstorming.com

Total Prize: 20.000€

SMACH 2019 Call For Artists

SMACH 2019

SMACH is an international call for artists. The fourth edition of SMACH 2019 puts the the word ‘Heimat’ as it’s main focus, this is not a simple word. It is well known that the word proves untranslatable in many languages, English and Italian included. The language barrier reduces its meaning to concepts such as “motherland” are banal, if not completely misleading.

‘Heimat’ is indicative of a form of identity much stronger than a single word can transmit. It does not just refer to a place, but rather a set of shared and spontaneous values which have to do with life from infancy. The mention of which triggers a positive sensation in us when one thinks of our origins, thinks of our identity, or, on the contrary, the sense of solitude and impotency we feel when the loss of such tie is hinted at.


1. Plaies y Alfur
2. Ciastel de Tor
3. Val dl’Ert
4. Chi Jus
5. Pra de Pütia
6. Forcela de Furcia
7. Pares
8. Plan de Corones
9. Fanes


We are looking for artwork to be used on various locations, sites and buildings.

Deadline for submitting the proposals is March 17th and the 2019 Project dates are December 2018 – September 2019.
The event is organized and coordinated by: the Cultural Association SMACH, with the support of several cultural organizations that take care of the promotion of the area, culture and ladin language.

Project’s content:

SMACH, constellation of art, culture and history in the Dolomites. The artwork, installations and artistic interventions will be realized by individual artists or groups of artists. The artworks will be exhibited in places of historical and cultural interest in the municipalities of San Martin de Tor and Mareo. This project aims are to deepen peoples interest for art, as well as bringing awareness to the region. The artistic interventions will aim to grow people’s interest for the art, not only as a form of autonomous language, but also as a promotion for the territory. The artists should create a deep understanding of the history, the tradition, the architecture, the nature of the proposed sites and reflect this in their works. SMACH prides itself in being one with “art and nature”, where the latter acts as a place for artistic action, designed and conceived specifically for the various sites; despite the intertwining, integration of the work of art in nature, a contrast is always created between human intervention and the natural evolution implicit in the environment.

The theme of this edition is “Heimat”:

The fourth edition of SMACH puts the word Heimat in central focus: this is not a simple word. It is well known that the word proves untranslatable in many languages, English and Italian included. Attempts to reduce its meaning to concepts such as “motherland” are banal, are not completely misleading. Heimat is indicative of a form of identity much stronger than a single word can transmit. It does not just refer to a place, but rather a set of shared and spontaneous values which have all to do with life from infancy and mention of which triggers a positive sensation in us when we think of our origins, think of our identity, or, on the contrary, the sense of solitude and impotency we feel when the loss of such tie is hinted at.

The places and sites where the artworks will be exhibited can be reached by walking along the paths. The areas are located between 1,100 and 2,300 meters above sea level:

1. Plaies y Alfur
2. Ciastel de Tor
3. Val dl’Ert
4. Chi Jus
5. Pra de Pütia
6. Forcela de Furcia
7. Pares
8. Plan de Corones
9. Fanes
10. Senes

Aim and purpose of the project:

The aim is to approach through works of contemporary art the theme “Heimat”. What interests the locals and visitors the most in the landscapes, in the unique wonders of nature, in the towns and villages and in the buildings of the municipalities of San Martin de Tor and Mareo area should be increased by the exhibition. All sites share common values in terms of nature, history and culture. The artists will have priority access to the contents, places and background. The projects will be places and set up at the various sites. The attractions will draw in visitors, who can enjoy discovering nature of the present and the past and everyday life in Val Badia – one of the best known and most visited valleys in the Dolomites. The purpose of SMACH will be achieved if the exhibited works ignite the curiosity of people for the project as a whole. Artists and visitors unable to get to the ten locations will have the opportunity to gain access to the content and background through written and virtual accounts on our website www. Smach.it. Once the project has ended in September 2019, we are continuing to keep SMACH documented online.

Important instructions from the jury:

All the SMACH locations must be treated with the utmost respect. These locations are sensitive biologically, environmentally and agriculturally. The artworks and the artistic interventions, which could be harmful or damaging to natural surroundings will not be taken into consideration.


Through a QR Code, visitors will be given information on the content, background and in-depth analysis that inspired the artists and their works of art. Information will be available in Ladin, Italian, German and English. Tables will be produced providing relevant information, while a catalogue on the SMACH project will also be published.

Cultural activities:

In collaboration with a number of associations, institutions and private businesses – both local and supra-municipal – events will be held alongside the art projects. The ultimate aim of the project is to revive the kind of niche culture that is typical of smaller communities as supposed to that of popular culture. The events will be intercultural and will extend beyond physical and language barriers.

Prizes and expenses:

Ten sites will be selected by the jury: ten works for ten locations.
The ten selected artworks and projects will receive a prize of euro 2,000.00 each (net after taxes and deductions, where applicable).
The artists themselves will have to take care of the materials, the transport and the positioning of their works.
During the installation period, the organization will provide the artists with board and lodging (half board) for a maximum stay of 4 nights in San Martin de Tor.
The artists will grant to the organizers the chance to purchase the exhibited works when the project SMACH ends in September.
Once the project is over, the artists will have to remove from the locations the artworks at their own expense (until the 15th of september).


Gehard Demetz, artist
Gianluca D’Incà Levis, Initiator und Künstlerischer Leiter von Dolomiti Contemporanee
Guus van den Hout, former curator at the MET New York
Julia Bornefeld, artist
Michael Petry, director of the MOCA, Museum of Contemporary Art, London

Terms and conditions to submit the competition:

The competition is open to all.
Anyone wishing to take part can choose to submit at most 2 proposal also for more locations.
The artists have no boundaries for the design and the size of the work.
The artists must indicate the location where the work should be placed. Otherwise the members of the jury will choose the most suitable site.
For the installation of the works the organizers will give advices and information, but there is no active or financial help foreseen.
Visual material should be attached to the submission e-mail (e.g.: drawings of the project, renderings or collages etc.)
Only the artworks that have characteristics and conditions in order to be made and exhibited throughout the summer will be prized.
If the organisation team notices activities that cause a relevant natural damage during the installation, the artist can be excluded.
17th of march 2019: Last term to submit the works to SMACH in digital format (pdf format A4 or A3) by e-mail or via wetransfer.com at info@smach.it (you will receive a return message (OK) to confirm that your work is enrolled to the competition.
12th of april 2019: communication of the selected artworks through the website
3rd to 9th of june 2019: Setup of the works on site (weather permitting)
6th of july 2019: vernissage
8th of september 2019: end of the exhibition
Until the 15th of september: desinstallation of the artworks
Since SMACH is an open air exhibition, the artworks cannot be guarded and therefore it is not possible to guarantee their condition.
All the decisions taken by the jury of SMACH are final

It follows the competition registration form: English form.


SMACH is a land-art project born in 2012. It is a biennial open air exhibition that represents the combination of “art and nature”, where the latter acts as the display of the artistic creations, designed and tailored specifically to various sites. It started from an international art competition that celebrates where the involved artists, staged their works in places of historical and cultural interests in San Martin de Tor and Marebbe.

Their artworks have the aim of sparking people’s interest for art and enhancing the area of the Dolomites in which they are immersed. Through a dialogue between art and nature, the artists want to promote thorough and ongoing consciousness of the historical, cultural and traditional aspects of the area.

Since the beginning, the project is grown and in 2018, the non-profit cultural association SMACH was founded to warrant the project’s goals: the biennial art competition, the art valley and collateral events.

More: Smach 2019


Total Prize: €2.000

Prix Ars Electronica 2019

The Prix Ars Electronica is the world’s most time-honored media arts competition. Winners are awarded the coveted Golden Nica statuette, prize money ranging up to € 10,000 per category and an opportunity to showcase their talents at the famed Ars Electronica Festival in Linz.

The submission phase for the Prix Ars Electronica 2019 will begin in January 2019!

The Prix Ars Electronica was launched in 1987 by Ars Electronica co-founder Hannes Leopoldseder. The categories at the outset were Computer Graphics, Computer Animation and Computer Music. In 1990, Interactive Art enhanced the array. A category especially for kids and young people was introduced in 1998. A prize for Digital Communities and [the next idea] voestalpine Art and Technology Grant premiered in 2004, followed by Hybrid Art in 2007. The Prix Ars Electronica’s most recent innovations came in 2014 with the introduction of a Golden Nica honoring the Visionary Pioneers of Media Art, and the reconfiguration of two pairs of categories—Hybrid Art and Digital Musics & Sound Art; Interactive Art and Digital Communities—which now alternate in a biennial rhythm. The Prix’s highly diversified dramatis personae has included internationally renowned artists (Karlheinz Stockhausen, Roy Ascott, Lynn Hershman, Toshio Iwai / Ryuichi Sakamoto, Chris Cunningham / Aphex Twin), Oscar winners (John Lasseter, Chris Landreth) and creative young trailblazers (Graffiti Research Lab).

Categories and Prizes

Computer Animation 1 Golden Nica 10.000 Euro 2 Awards of Distinctions up to 12 Honorary Mentions
Interactive Art +* 1 Golden Nica 10.000 Euro 2 Awards of Distinctions up to 12 Honorary Mentions
Digital Communities* 1 Golden Nica 10.000 Euro 2 Awards of Distinctions up to 12 Honorary Mentions
Digital Musics & Sound Art* 1 Golden Nica 10.000 Euro 2 Awards of Distinctions up to 12 Honorary Mentions
Hybrid Art* 1 Golden Nica 10.000 Euro 2 Awards of Distinctions up to 12 Honorary Mentions
u19 – CREATE YOUR WORLD 1 Golden Nica 3.000 Euro 2 Awards of Distinctions 800 Euro, 1 prize to contestants age 10 and under, 1 prize to the 11 to 14 year-olds up up to 10 Honorary Mentions
Visionary Pioneers of Media Art 1 Golden Nica

* The prizes in the categories “Interactive Art”, “Digital Communities”, “Digital Musics & Sound Art” and “Hybrid Art” are not awarded annually but alternately every two years.

Events of the Prix Ars Electronica during the Ars Electronica Festival

During the Ars Electronica Festival in September, the Golden Nicas, Awards of Distinction and Honorary Mentions are awarded with pomp at the Ars Electronica Gala. The winners of the Golden Nicas and Awards of Distinction are also invited to present their projects at the Prix Ars Electronica Forums which are held over a number of days. The Ars Electronica Festival presents the CyberArts Exhibition annually as one of its main shows. It showcases a selection of winning projects of the latest Prix Ars Electronica. The Museum of the Future, on the other hand, devotes a special exhibition for an entire year to the projects from the youth competition “u19–Create Your World”. Formatted specially for the Festival, the award-winning works from the category “Computer Animation / Film / VFX” are shown at the Ars Electronica Animation Festival with the Electronic Theatre. The “Digital Musics & Sound Art” winners present their works in the form of concerts conceived as part of the programme of Ars Electronica Nightlines.


The Prix Ars Electronica is staged jointly by Ars Electronica Linz GmbH & Co KG in cooperation with the OK Center for Contemporary Art and Brucknerhaus Linz. The Golden Nica statuettes are presented to each year’s winners at the Ars Electronica Festival in early September. The Prix Ars Electronica is one of the world’s premier awards honoring creativity and innovativeness in the use of digital media. Idea: Hannes Leopoldseder, Concept: Christine Schöpf and Gerfried Stocker, Head of Department Festival Ars Electronica/Prix Ars Electronica: Martin Honzik, Head of Prix Ars Electronica: Emiko Ogawa info.prixars@aec.at, 0043-732-7272-781

More: ars.electronica.art


Total Prize: €53,000

NTU Singapore Global Digital Art Prize 2019

NTU Global Digital Art Prize 2019

The NTU Global Digital Art Prize (NTU GDAP) is organised by the NTU Institute of Science and Technology for Humanity (NISTH) and the School of Art, Design and Media. Taking the form of a biennial competition, it recognises global artists and technologists with extraordinary creativity in digitally mediated art, design and cultural heritage. The Prize is intended to nurture and catalyze the vast potential of creativity in digital art, culture and technology for the betterment of the human condition in the age of the Fourth Industrial Revolution.

The Prize is aligned with the University’s commitment to excellence in education, research, innovation, and public service, as well as its guiding interest in harnessing the power of science and technology for humanity.


The theme of the inaugural NTU GDAP is Fourth Industrial Revolution. The key components driving the Fourth Industrial Revolution include big data, the Internet of Things, robotics, artificial intelligence, real-time and deep data generation and analytics, 3D printing, machine learning, personalised health care and medicine, and cyber security. Their effectiveness in shaping the human condition in the 21st century will inevitably call for close integration of technological innovations with areas such as social sciences, ethics, policy, and digital arts and humanities.

We are looking for imaginative works where artistry and scientific interests collide. Science has long inspired art and artists of the past have shown how they harnessed the scientific zeitgeist of their times to advance their art. Fast forward to the 21st century and we see how science and technology have integrated seamlessly into our everyday lives. The ways in which art can engage with science are broadening and we are looking for works that embrace human imagination and creativity, as well as critical thinking and scientific rigor in the development of new technological solutions.


The competition is free to enter and open to international artists and local students. The prestigious NTU GDAP comprises a total of SGD$50,000 (USD 35,000) in prize money. We welcome submissions of new works to two categories: International Professionals and Local Students. Artists working in any genre of digital art are eligible, with more than 50% of the media engaged involving digital technology. The best submissions, selected by a panel of distinguished judges drawn from all over the world, will also have their debut showcase in October 2019.


The NTU GDAP is open to any living artist, 18 years of age or older, from any country. The Local Students category welcomes submissions by students studying full-time or part-time in Singapore only.

Works submitted must be new or have never been previously exhibited.


Submission of works will only be open from 17 December 2018 to 15 February 2019. All entries must be received by 2359 hrs GMT+8 on 15 February 2019.

Only shortlisted finalists and winners will be contacted by email.


Entry to the competition is free. Each participant is only allowed one submission.


There are two categories artists may submit their works under, International Professionals and Local Students.

The International Professionals category welcomes all artists from around the world.

The Local Students category welcomes all students from Singapore, full-time or part-time, as of the submission deadline, 2359 hrs GMT+8 on 15 February 2019. A student studying any subject can qualify.


Artwork must be related to the theme of NTU GDAP 2019: Fourth Industrial Revolution. Artwork can be in any medium, size, format, genre or approach and must engage digital media or processes in more than 50% of the work.


Accepted media (can include one or more of the following):

  • 2D, 3D, or 4D
  • AI and robotics
  • Animation
  • Bio-digital
  • Conceptual or poetic
  • Film and video
  • Immersive media
  • Installations
  • Interactive
  • Online, social media, and mixed media forms
  • Other experimental and emerging digital genres
  • Painting, photography, and Wall-based work
  • Performances
  • Physical computing


No signature, stamp or any other identifying mark is allowed anywhere on the entry.


Entrants warrant to the organisers that they own the work submitted, that the whole copyright in the work is vested in the Artist or, if the copyright belongs to a third party such as an agency, that the Artist has the right to submit the work free from encumbrances or restrictions and that if the work was commissioned for private and domestic purposes, it is submitted with the permission of the person who commissioned it.

Entrants warrant that, if their work is selected for exhibition, they have obtained the appropriate model releases from persons featured in their submitted photographs for all sales, marketing, educational and publicity uses and that no additional releases are required in respect of names, trademarks, designs or works of art depicted in the work.

Copyright and all other rights remain that of the artist. Any media used by NTU GDAP shall carry the artist’s credit line. Use may include publication in any NTU GDAP media sponsor publication. All entrants understand that any image submitted to the competition may be used by NTU GDAP for marketing and promotional purposes including in any media such as exhibitions, print and digital media directly related to the NTU GDAP competition, without further monetary compensation. Such free use shall only be in connection with the NTU GDAP and its promotion. By winning or placing in the competition you are agreeing to be included in the winners’ exhibition and catalogue.

Entries may be disqualified if any of the above criteria are not adhered to. The judges’ decision is final.


Neither the Nanyang Technological University Global Digital Art Prize, Nanyang Technological University, nor their associates, affiliates, or partners assumes any responsibility for works submitted in violation of competition rules, or for those which violate copyright regulations. NTU GDAP will investigate claims of copyright infringement to the best of its ability, and will remove and disqualify works that are clearly demonstrated to violate copyright and/or competition policies. NTU GDAP will act to maintain the integrity of the competition and its affiliated entities, but is not responsible for any damages resulting from works submitted in violation with rules and regulations.


More: ntu.edu.sg


Total Prize: 50,000 SGD – $35,000

Red Dot Award: Product Design 2019


In order to appraise the diversity in the field of design in a professional manner, the award breaks down into three disciplines: the Red Dot Award: Product DesignRed Dot Award: Communication Design and Red Dot Award: Design Concept. Each competition is organised once every year.

The products, communication projects as well as design concepts and prototypes entered in the competition are evaluated by the Red Dot Jury, which convenes once a year for each competition based on the individual specialist areas of the members.

The laureates are celebrated at the Red Dot Gala award ceremony. The award-winning designs are presented in the Red Dot Design Museums, in the online presentation and in the Red Dot Design Yearbook for example. The award-winners use the winner label in their own communication and marketing materials to set themselves apart from their competitors.

The 2019 Red Dot Award:

Product Design will open for submissions from October 15. Designers and companies from around the world are invited to submit products from all areas of daily life for a chance to win an award at one of the world’s largest design competitions.

“The first thing I notice is the huge variety of categories and the growing quality of products,” commented Red Dot jury member and UK design strategist Michael Thomson during the adjudication process in 2018.

The Red Dot Award: Product Design is open to manufacturers and designers from all over the world whose products are manufactured using an industrial production process.


More: red-dot.org


LAMP 2019 – International Lighting Design Competition & Exhibition

L A M P aims to introduce a broader audience to lighting design while promoting and connecting emerging talents to new markets. Each year the competition challenges designers to approach their lighting fixtures with the guidance of a theme.

L A M P is excited to announce its partnership with Design Milk moving forward into the 2019 International Lighting Design Competition. The 6th edition of L A M P is sending out a call for entries to designers worldwide to submit their designs to be juried by some of the industry’s top professionals. Top Ten Finalists from each category will be displayed at the annual L A M P Exhibition that opens IDS Vancouver Offsite in September 2019.

Submissions open October 1st and the deadline to submit is January 31, 2019. See 2019 Competition tab for details on guidelines and how to submit.




““Design Milk is thrilled to be partnered with such an incredible competition that truly celebrates modern, innovative design. We have admired L A M P for many years now and appreciate how dedicated they are to the community. We look forward to seeing the 2019 TEXTURE entries.”

— Jaime Derringer, Design Milk

2019 Theme: TEXTURE


October 1 – Submissions Open
Nov 1 – Judges & Prizes Announced


January 31 – Final Submissions Deadline
March 30 – Judging Process Complete

April 1 – June 1 – People’s Choice Voting Online
August 1 – Competition Finalists Announced

August 30-Sept 15 Finalists to ship fixtures to Vancouver for Exhibition


opens as part of IDS Vancouver OFF-Site events.

about last year’s competition:

““BALANCE was a clever subject and we were very impressed by the diversity of lights. LED is certainly a big improvement in our daily technical life, but it is very important not to miss the following element of light: The essence of light. Congratulations to the winners. Keep on going and think of the light that pleases its core and our souls!”

— Ingo Maurer



L A M P is a small organization that devotes itself to promoting and connecting emerging talents to new markets in lighting design. Our submission fees and sponsorships go directing into operating costs associated with the exhibition. This is an opportunity to showcase your work outside of the costly trade show environment yet within the support of community, as we open the exhibition as an IDS Vancouver Offsite event. Costs often associated with exhibiting at a trade-show range in the thousands to tens of thousands of dollars. For the cost of the submission fee and shipping of your fixture, participation in L A M P as a finalist affords you the following invaluable benefits:

  • The opportunity for your design to be viewed and reviewed by the industry’s top designers.
  • An online feature on the L A M P website for perpetuity. An annual advertising value worth hundreds of dollars.
  • Your design being promoted through our newsletters and social media often more than once.
  • Receiving high resolution photography from the event. One photo of your light is a value of $60+, outside of the costs of hiring a professional photographer.
  • Inclusion in our Finalists press release that goes out through v2com-newswire.com, a value of $500 alone, outside of the cost of hiring a publicist.
  • The opportunity to be featured through our wide-reaching press releases which often lead to published interviews with high-profile online and print magazines.
  • Winner in all three categories will be included in a feature on the Design Milk website and inclusion in a winners’ gallery Instagram post.
  • Participation in the widely attended, unique and engaging L A M P Exhibition. Costs associated with rental of space like this within a design fair run in the tens of thousands.
  • Opportunity to be invited to participate in other design fairs worldwide.
More: eleven-magazine.com

Puchi Award 2019 – Book Project Competition

Puchi Award seeks for the most innovative,
groundbreaking, vibrant book proposals in any genre, focusing entirely on their boldness and their links with present-day art languages.

We’re looking for a book.
La Casa Encendida and Fulgencio Pimentel
are pleased to present the third Puchi award.

The competition is open to books in any genre or form:
fiction, non-fiction, poetry, novels, comics, picture books,
essays, cookbooks, geography books, combinations of the above
or any other type imaginable. We’re looking for one-of-a-kind book, or even a whole new kind of book.

The Puchi award will be governed by the following rules:

This competition is open to literary and graphic projects of any kind that stand out by virtue of their premise, literary and graphic quality, originality, unconventionality or mould-shattering conception. A book can contain everything and anything, and that is precisely what this contest wants: fiction and non-fiction, essays, informative literature, poetry, illustration, comics, cookbooks, geography books, combinations of the above or any other type of work.

The aim of this award is to shine a spotlight on works of the highest quality and originality.


All authors of legal age from Spain or any other country are eligible to submit one or more original, unpublished works.


Projects may be submitted between 11 October 2018 and 31 January 2019 at 10:00 pm (GTM+1), both dates included. Submissions sent before or after this period will not be accepted.


The winner will receive a cash prize of €8,000 (VAT and all other taxes included, as an advance on the rights of the published work) and have his/her work published and distributed by Fulgencio Pimentel.

Excepcionally, a Special Jury Award may be awarded. This excepcional award would imply the project publication.


Projects must be submitted via the form posted on the website of La Casa Encendida.

Contestants may submit works-in-progress or finished works that have never been published, at least not with an ISBN and/or for commercial distribution. Projects must be accompanied by either the pseudonym or real name of the author (or authors, in the case of collaborative works).

Each author or co-author of the project must submit:

  • A completed entry form
  • A curriculum vitae (one for each author)
  • National ID, foreign resident ID or passport
  • Brief summary of the work and statement of motivation (max. 2,000 characters with spaces)
  • List of production requirements, if any (max. 1,000 characters with spaces)
  • Finished work or excerpt in the case of works-in-progress

Works may be written in any language, although a provisional translation into English of at least two pages must also be submitted. The entry form, curriculum vitae, summary and statement of motivation, and production requirements must all be submitted in English.

Materials may be uploaded to the website in the following formats:

  • PDF up to 15 MB
  • Images: JPG up to 10 MB; images must measure 900 x 540 (w x h), with one side equal to and the other side equal to or less than the stipulated measurements for width and height, according to the proportions of the original image (maximum of 15 images)

Previous works may also be shown, following the guidelines provided on the website.

Submitted works that do not comply with these requirements will be disqualified by the jury.


The award recipient will grant the publishers exclusive worldwide rights to the winning work, including all reproduction, distribution, public communication and transformation rights, for a period of 10 years. Reception of the prize money is contingent on the completion and publication of the winning work. If the award recipient fails to deliver the finished project by the date(s) agreed upon by both parties, the organisers may demand reimbursement of the total prize amount.

The winner will be entitled to receive 25 copies of his/her work. The publishers may exercise their rights to the winning work for themselves or sign any exclusive or non-exclusive agreements with third parties deemed necessary to facilitate the exercise and application of those rights and in various forms in other countries.

The author will not be entitled to any sums other than that received as a cash prize, which for contractual purposes will be treated as an advance until the amount has been settled in full.


Fulgencio Pimentel and La Casa Encendida will appoint a preliminary review panel, which will read the submissions and shortlist 10 works to be considered by a jury of renowned judges. The number of shortlisted works may be increased if the review panel deems it appropriate in light of the quality of the works submitted. The jury will consist of two prominent personalities from the world of publishing and the arts, one representative of La Casa Encendida and one representative of the Fulgencio Pimentel publishing house.

The jury’s decision will be final, and the competition may be declared void. There will be no runners-up prizes, and the names of shortlisted authors will not be disclosed. Only the sealed envelope with the name of the winning work will be opened. All documentation submitted to this contest, except that of the winner, will be destroyed, and there will be no correspondence with authors competing for the award. Participation in the Puchi Award implies full acceptance of the award rules.


  1. The authors are responsible for registering submitted works with the Intellectual Property Register (Patent Office) and for the potential consequences of failing to do so from the moment a work is submitted to the competition.
  2. Projects financed by another institution will not be accepted.
  3. Submitted works that do not comply with these requirements will be disqualified by the jury.
  4. By participating in this competition, the authors confirm that they understand and accept these rules.
  5. When the project is finished and made public, the author/s must indicate that it was made possible thanks to the support of the two participating organisations:
  • La Casa Encendida
  • Fulgencio Pimentel


All documentation submitted to this competition will be kept confidential, in compliance with the stipulations of Organic Law 15/1999 of 13 December, which regulates the protection of personal date, with regard to all data provided that falls within the scope of said law.

More: puchiaward.com


Total Prize: €8,000